CYNETART Dresden – Mediale Entdeckungsreise

Ein Ton fällt. Hinab an der Fassade des Festspielhauses Hellerau und mit einem enormen Platsch in einen Teich aus schwarzem Wasser. Und das obwohl ein Ton doch eigentlich substanzlos ist. Fällt da etwa, gemeinsam mit dem Ton, doch noch etwas anderes in den dunklen Tümpel? Oder wird der Ton irgendwann so tief, dass seine Ultraschall Infraschallwellen das Wasser aus den Fugen heben? Die “Wahrheit” ist viel banaler (und wird hier nicht enthüllt werden), aber Anke Eckardts Installation “!”, die den Besucher des 14. Dresdner CyNetArt Festivals für Medienkunst vor dem Eingang begrüßt, ist das perfekte, weil unendlich einfache, Beispiel für die Verschmelzung von Wahrnehmung – und damit auch der Übertragung eines medialen Erlebnisses in eine andere mediale Ebene.

[Direktlink]

Der Besuch bei der CyNetArt war mein erster Ausflug in die Welt der Medienkunst, doch was ich gesehen habe, hat mich fasziniert. Nur wenige Exponate, doch jedes von ihnen ein Erlebnis, häufig interaktiv, und immer an der Grenze zwischen Technikspielerei und Kunstwerk, zwischen Sinnerlebnis eins und zwei, zwischen Realität und Virtualität.

Im Projekt “Mirror” von Matthias Härtig, Johanna Roggan, Frieder Weiß und Michael Lotz, wird die Entfernung zwischen Menschen in Bilder und Töne übersetzt. Zwei identische Aufbauten in angrenzenden Räumen erkennen die Position der jeweiligen Nutzer und geben den Schatten des jeweils anderen auf dem eigenen Boden wieder. Je näher sich die beiden in ihrer relativen Position kommen, umso mehr wird der Soundtrack auf den Kopfhörern mit Störgeräuschen infiziert und die weiße Streifenwelt der Umgebung mit digitalen Artefakten durchsetzt.


“Wir wollten ursprünglich stärkere Harmonie schaffen, je näher man sich kommt”, sagt Mitschöpfer Matthias Härtig und grinst. “Aber dann haben wir uns für das Gegenteil entschieden. Je enger man zusammenwächst, umso mehr Probleme gibt es.” Heißt das nicht, dass die vielbeklagte Isolation der digitalen Welt, in der man nur noch von Ferne miteinander kommuniziert, die perfekte Lösung für all unsere Probleme wäre? “Ja. Unsere Installation ist ein Plädoyer für Individualität.” Ich frage mich, ob nicht auch beides zusammen möglich ist.

Matthias Härtig in seinem “Mirror”

Der “MoshpitAmp” der Kölner Gruppe fur sieht Harmonie vielmehr in Headbanging und Bewegung. Je aufgekratzter man sich vor dem sensorisch ausgestatteten Gitarrenverstärker bewegt, umso intensiver wird der prügelnde Metalsample, der in Höllenlautstärke aus den Boxen dringt. Wenn man sich in völlige Extase tanzt (hier demonstriert von Pressereferentin Julia Rülicke) nickt der Mosh-Master im Fronstpoiler des Amps anerkennend mit dem Kopf – bzw. bangt mit.

Ebenfalls mit der Übersetzung von menschlicher Nähe in Klang und Form spielt Sonia Cillaris Performance-Installation “Sensitive to Pleasure” (die ich leider nicht live erleben konnte). In einer Box in der Mitte des Raumes bewegt sich der Besucher um eine nackte Frau herum, berührt sie sogar. Seine Nähe oder Distanz wird nicht nur in Töne übersetzt, sondern auch in Lichtflackern auf dem Boden und elektrische Impulse auf dem Bodysuit der Künstlerin. Es gehe ihr dabei um die Identifikation des Künstlers mit seinem Kunstwerk, sagt Cillari. Von Augenzeugen hört man nur, der Besuch in der Box sei, gerade für Männer, durchaus verstörend. Auftrag erfüllt.

Das Übersetzen von einer Wirklichkeit in die andere ist auch das Thema von Verena Friedrichs Installation “Transducers”, die mit dem höchstdotierten Preis des Festivals, dem Förderpreis der Kunstministerin, ausgezeichnet wurde. Menschliche Haare schwingen in von der Decke hängenden Glasbehältern; die Schwingung wird in Töne übersetzt. Jedes Haar klingt anders. Der analoge Datensatz “Haar” lässt sich eben nicht nur in Attributen wie Länge, Dicke oder Farbe ausdrücken, sondern ist auf diese Weise auch hörbar, eigentlich nichts anderes als die Übersetzung von Zahlenkolonnen in Schaubilder. Der Raum ist von einem stetigen Summen erfüllt. “Irgendwann wird man schon ein bisschen wahnsinnig von dem Geräusch”, sagt Friedrich, “aber dann gewöhnt man sich auch wieder daran.”

Verena Friedrich inmitten ihrer “Transducer”

Eine Attacke auf alle Sinne hat Ritchie Riediger mit seiner Installation “[oszo 34]TM” geschaffen. Wer sich traut, den Raum zu betreten, steht mitten im undurchdringbaren Theaternebel, verliert die Orientierung und fängt an zu husten. Erst nach einiger Zeit, wenn man bereit ist, sich auf die weiße, pink beleuchtete Welt einzulassen, gibt es Dinge zu entdecken. Ein Griffel an der Wand lädt zum Verewigen ein. Ein asiatisches Mädchen lächelt einem vom Videoscreen entgegen. Man möchte das als Metapher begreifen: Selbst im übelsten Dickicht lauern kleine Freuden.

Entdeckt: die Griffelwand in [oszo 34]TM

Ohne Übersetzung, aber mit einer nicht weniger genialen Verknüpfung von Technik, Wissenschaft und Kunst, kommt Jannis Krefts Installation “Post Mortem” aus. Wer einen Arm auf den weißen Tisch legt, erfährt: “You are Dead” und bekommt im Zeitraffer die Verwesung des eigenen Gewebes vorgeführt. Eine Infrarotkamera erfasst den Umriss des Arms und setzt Algorithmen in Gang, die schon bald dafür sorgen, dass sich Fliegen auf dem Arm niederlassen, die Eier legen, aus denen Larven schlüpfen, die neue Fliegen gebären. Währenddessen setzt sich der Verfall des Fleisches, von oben per Beamer projiziert, stetig fort und nach 14 “Tagen” ist der Arm vollends verwest.

Hinter dem so unschuldig anmutenden Tisch steckt jede Menge Programmierarbeit (vier Wochen laut Kreft) und ein geschickter Einsatz von Formenerkennung, halbdurchlässiger Folie und biologischem Wissen. Das Ergebnis ist eine bizarr-spielerische Auseinandersetzung mit dem Thema Tod, einmal losgelöst von der metaphysischen Ebene, die in der Kunst sonst eher Vorrang hat. “Mann, du hast meinen Verwesungsprozess gestört”, sagen Gäste, die mit der Installation interagieren. Was Gunther von Hagens mit seinen Plastinaten nie wirklich erreicht hat, Kunst mit totem Gewebe, Jannis Kreft ist es bravourös gelungen. Dafür gab es dann auch den Cynetart-Preis der Dresdner Stiftung Kunst und Kultur. “Ich bin mit dem Ergebnis sehr zufrieden”, sagt der Künstler.

Jannis Kreft

Eine Ausstellung in der Ausstellung hat Igor Sovij mit seinen Kollegen von Tac.ka geschaffen, den Art Zeppelin “Imaginary Pavillion of Bosnia and Herzegovina”. Mit einem Joystick kann sich der Besucher durch die weißen Wände einer virtuellen Kunstgalerie bewegen, in deren Räumen jeweils verschiedene Objekte das “National Imaginary” des geteilten und doch eins-seienden Staates Bosnien und Herzegowina illustrieren. Abgetrennt durch die digitalen Ebenbilder von tatsächlich existierenden Türen aus dem Kunstprojekt eines anderen bosnischen Künstlers, stößt man hier sowohl auf die Brücke über den Drina, verewigt im gleichnamigen Buch des Nobelpreisträgers Ivo Andric, als auch auf ein nie endendes Pacman-Spiel, in dem die Geister, gekleidet in die Flaggen der unterschiedlichen Ethnien, einen verzweifelt davonlaufenden, farblosen Pacman jagen. Ohne Wissen über das Land ist die Symbolik der Objekte kaum zu erkennen, doch Sovij gibt bereitwillig Auskunft.

Die Brücke über den Drina

Das Cynetart International Festival for Computer Based Art Dresden ist noch bis zum 17. November im Festspielhaus Hellerau zu sehen

Success story Internet? – Gavin Castleton and “Won over Frequency”

(Artwork by Aaron Nagel)

I have mentioned Gavin Castleton twice before on this blog. I like his music, which is hard to classify somewhere between pop, R&B and progressive rock but always well-thought-out and often very moving. I discovered him with the release of his album Home in 2009 and recently checked out what he has been up to, only to discover that he was busy getting his next album Won over Frequency financed by his fans, luring them with such prizes as hair from his dog (whom he calls his furry brown son) Lumas and specially-written songs for the supporters. For a donation of $480, he was even willing to give away Lumas, provided his new owners would pay for hip surgery.

I pledged my $ 20 at Kickstarter and asked Gavin for an interview before he went on tour. The album turned out great, but apparently the tour didn’t. I’m glad he still found the time to answer my questions about being a professional musician with internet support two weeks ago. Not surprisingly, his answers display the same mix of earnestness and dry humor prevalent in his lyrics and facebook status updates.


Do you consider Gavin Castleton an internet success story? What about “Won Over Frequency”, is that an internet success story in your eyes?

If an “internet success story” is something that was completed as a result of the internet, then I’d say my Won Over Frequency fundraiser was an “internet success story.” I don’t believe I am personally an “internet success story.”

What is the story behind using Kickstarter to finance the rest of the album?

I opted to use their well-designed interface to run my campaign. Time was an issue, so it seemed more time efficient than building my own interface. There is a lot of small print that I did not pay enough attention to. There are many positive and negative aspects of Kickstarter, but sort of a whole blog’s worth. Maybe I’ll write one up and post it at my blog (Ed.: Please do! I guess other musicians could only profit from it).

How did the more unusual pledges work out? Did you actually give away Lumas to someone who could promise him hip replacement surgery? Have you received any lyrics yet to turn into a song?

The wonderful couple who “purchased” my son assured me (in a weird note comprised of cutout letters) that they had no intention of taking my son for the time being, but that if the hits ever stopped coming, they would swoop in like a falcon and extract him. So we’re good for now. I’ve received only one set of lyrics for the collaborative Reward category.

Before and after the Kickstarter campaign, how did/do you use the internet to promote your music?

Aggressively.

What does that mean, exactly?

I have profiles on all social networks, and I publish regularly to Blogspot, Youtube, Facebook, Myspace, Twitter, and Purevolume. I run a webstore for several artists at integersonly.com, I run three mailing lists, and sell my work through all major digital outlets. I use the internet to interact with my listeners and other artists, book shows, and promote my work to blogs, DJs, and magazines.

In “The Crier”, a song on Won over Frequency, you talk about “cryptic status updates posted to invoke the most sympathy” and life in the “feedback loop” of social networking. How do you feel about your public-private online life and creating a virtual brand around yourself?

I think there are pros and cons to making yourself very accessible to people via the internet. The more “human” I am with people, the more potential there is for my work to inspire them to follow their own path. The more they feel like they know me and recognize me as an open, honest person, the more my work will resonate with them. On the flipside, the more accessible I am, the more I invite unsolicited criticism, invasive interactions, and emotional baggage from people I don’t know all that well. As far as branding myself, I find that most consumers prefer to invest in entities, rather than singular people with normal names. Call it the result of a society centered around corporations. If I called myself “HorseWolf” I would probably sell more shirts and CDs.

Were you always an internet person?

I’m not sure what the definition of an “internet person” is, but I did always take a big interest in the internet – from the moment I first saw it in 1994.

The Kickstarter apparently was a success. Can you imagine actually making an okay living off your music with campagins like these?

It was sort of a success in that I reached my initially published goal. But I am still $3200 short of covering my costs, let alone making a profit. I do think pre-orders are a viable way for me to fund future albums, but this is no kind of “living.” My younger sister buys my groceries, my collaborators don’t get paid what they deserve, and I don’t have health insurance.

Do you think you can improve on this balance in the future, though?

I’ve been working on fine-tuning that balance for six years now (not counting the 10 before that in Gruvis Malt, in which I didn’t really make a conscious effort to make a sustainable business). It just so happens that these past six years have been anarchy in the music industry. So trying to create a profitable system in the midst of so much change has proven nearly impossible for me. I’ve reached the limit of debt that I’m capable of handling, so I won’t be able to tour anymore in the foreseeable future. I’m currently applying for full-time jobs outside of the music industry.

Before the physical version of Won over Frequency was available, you send download links to your funders and asked them politely not to leak the album to filesharing sites. Did they comply?

As far as I know most of them did. Two people with usernames “KOWHeigel” and “ricoolies” (who claim to live in Afghanistan and France respectively) have decided that their share ratios are more important than my financial survival.

What is your general prognosis for musicians working in the future. Can the web help?

I can’t really think of field of work in the music industry where the web doesn’t offer some sort of assistance.

Do you sometimes wish you could change something about the way the web works? What is it?

I wish a higher emphasis and value would be put on content providers instead of content aggregators.

This post is part 6 of the series Success Story Internet?
The series talks with people, in whose lives the internet has changed something, about the internet.

Requiem // 102

One aspect of the web I haven’t really touched upon very often so far is the great possibilities for collaboration it offers. I am looking forward to becoming part of one such collaboration this month.

Requiem // 102 is a project started by Nick Rombes, an associate professor at the University of Detroit Mercy, that celebrates the tenth anniversary of Darron Aronofsky’s seminal film Requiem for a Dream in a unique way. Rombes has already popularized analyzing films through random frame stills in certain circles. Now he is taking the concept on the road and assigning one frame for each of the 102 minutes of the film to 102 people on the web, who are publishing their analyses of the film one day at a time. There were/are still frames to be had so I wrote to Nick and now I will publish my take on Requiem for a Dream based on a frame by the end of the month.

I have somehow managed to not see Requiem for a Dream yet, and I haven’t read much about it either, so I will try to add a fresh perspective to the project.

This form of collaborative film studies will hopefully yield a fascinating mosaic of interpretative angles and be fun at the same time. Check it out on its Tumblr-Blog and Twitter feed.

Thanks to Dan North for posting about the project

Stuff I learned this week – #44/10

This is the attempt to install a new weekly link feature in this blog, similar to the way Worte zum Wochenende used to be.

Success story Internet? – Merton and PianoChatImprov

November sees the return of the interview series (Link is in German) I started in April, in which I talk to people, who were able to harness the power of the web to change their lives and careers. My aim is not to talk to huge celebrities and dotcom bosses (yet), but to portray those, who have remained relatively low key but whose lives have taken an online turn nevertheless. After four German interviews, the next two will be in English.

YouTube is still only five years old, but man has it changed the way we watch the world. Now, moving images of almost everything are only a click away, especially when it comes to music. Several people have managed to kickstart some sort of career from taping themselves. Merton is one of them.

If you haven’t come across Merton’s awesome piano improv sessions on Chatroulette, you’ve probably been living under a rock. Merton managed to merge his talent for improvisational piano playing with one of the web’s newest crazes and created something unique that sent ripples through the net and even all the way to Ben Folds. After being the first person, who answered my opening question with a definitive “Yes”, I spoke to him about his success, his online persona and his plans.


Do you consider yourself an internet success story?
Yes. I have a type of talent that would have been difficult to show to the world before the internet (and YouTube in particular) existed. Until five years ago, I would have had very little chance of gaining wide exposure, but now YouTube has made it possible for individuals to bypass the audition or jury process and just present ourselves directly to the public. That’s priceless, and I don’t take it for granted.

Tell me a bit about your background? What was the genesis of the Chatroulette-Piano-Improv?
I have played improvisational piano for my whole life. I’ve never written a piece of music, I only make it up. I’ve always liked performing in unorthodox situations, like in a public place where people are not expecting to see a pianist. When I saw ChatRoulette, I liked the possibility of playing for strangers in a low-pressure environment. I hadn’t been much of singer prior to that, but I didn’t think I could be very interactive with just piano-playing so I began to sing in order to connect with people more easily.

How did it feel when your YouTube videos got so successful? Did you expect it?
I thought that my first video was very funny, but no, I did not expect it to become that big. This is a cliché, but it was like a dream. The viewcount grew larger than any number of people I could rationally imagine, and it was very surreal.

Then, how did it feel when Ben Folds paid tribute to you? Did you feel exploited or honored at first?
I felt honored, simply because it was obvious that he was not really pretending to be me. That would be absurd, because I could just go out in public and show who I am and he would be disproven. He sent me an e-mail, explaining that it was just a tribute in good fun.

How did the whole story continue? Apparently you met up eventually.
He was playing in Colorado, near where I was going to be, so we decided to meet up. We only had about 15 minutes, but we had a nice talk about music and life and pianos.

Have you always been an internet person?
As a consumer, yes. As a performer, no. Prior to the ChatRoulette videos I had posted a few solo piano videos, which after 4 years on YouTube had about 200 views each.

Some people might now consider you one of the YouTube-15-Minutes-of-Fame Has-beens. How do you see yourself in this context?
I may have had my one big moment as a mass-media newsbite kind of phenomenon, but it has launched me into a career as a musical performer. My Subscribers currently number 346,000 and they increase every day, and I get increasingly larger offers for advertising and performance opportunities.

Did your YouTube fame lead to anything else? Did you make any money off it? (Did you even want to?)
I’m just starting to accept larger appearances, after spending the summer finding out if I could actually perform live and generate the same personal chemistry as on ChatRoulette. It works well in the right kinds of situations. Although I became well-known because of an internet tech gimmick, the basic format of what I do (a guy with a piano) can happen almost anywhere. If I make more money from it, I’d like it to be in the form of interesting performance opportunities, like being paid to play in an unusual public location.

You’ve built a brand around yourself, you are so recognizable that your outfit was even suggested as a Halloween costume by a webzine. Yet you prefer to remain a character with only a stage name. Why is that?
I’m a very private person, and it’s nice to have the advantage of taking off my celebrity costume and being unrecognizable. It’s the best of both worlds. It won’t last, but I really appreciate this little part of my life where I can perform for millions of people and yet remain anonymous.

What are your general thoughts about the social web? What does it do to music? To musicians? If you could, would you change anything?
I’m curious to see where we’ll find the balance between people’s desire for free music and the artists’ desire to make money. It seems to be moving towards some arrangement where the individual consumer doesn’t pay, but a company pays to advertise somewhere in relation to the product. I think it’s great that musicians can now get widespread public exposure without having to convince a record company that they’re worth the pressing of thousands of albums.

For more interviews with Merton, check out this one by Mashable and this one by reelSEO conducted in song.

Next week: Gavin Castleton and “Won over Frequency”.

This post is part 5 of the series Success Story Internet?
The series talks with people, in whose lives the internet has changed something, about the internet.

Die neue Journalismus-Utopie: Wissenschaftlicher werden?

Ulrike Langers Keynote beim Deutschen Fachjournalisten-Kongress fasst angenehm kompakt zusammen, wie die Propheten des neuen Journalismus-Zeitalters, an ihrer Spitze natürlich Jeff Jarvis, die Zukunft von eben diesem Journalismus sehen.

Egal wie konkret Langer ihre Thesen und Taktiken bereits belegen kann, ein Journalismus, der im Großen und Ganzen diesen Kriterien entspricht bleibt derzeit noch eine Utopie. Denn obwohl Langers Impulse nach einfachen Handlungsanweisungen klingen, verlangen Sie auch ein deutliches Umdenken von Journalismus als Prinzip.

Sieht man von den ersten beiden Punkten in Langers Keynote ab, deren Inhalt inzwischen eigentlich als Binsenweisheit gelten sollte (“Holen Sie das Beste aus … Raus” möchte man doch jedem zurufen, egal was er tut) , verlangt sie von Journalisten im Grunde, sich in ihrer Arbeitsweise stärker an wissenschaftlichem Arbeiten zu orientieren.

Es wundert mich, dass ich diesen Vergleich noch nirgendwo sonst gelesen habe. Wissenschaftler sind es gewohnt, sich auf ein sehr genaues Feld zu spezialisieren (“Tu was du am besten kannst”) und ihre Arbeit auf die Erkenntnisse anderer aufzubauen, und deren Arbeit in ihrer eigenen ausführlich zu zitieren oder darauf zu verweisen (“und verlinke den Rest”). Sie sind es gewohnt, ihre Messdaten zu veröffentlichen, damit die Ergebnisse überprüfbar sind und eventuell sogar in weiteren Studien weiterverwendet werden können (“Lassen Sie die Nutzer an ihre Rohdaten ran”). Und Sie begreifen sich mit ihrer Arbeit als Teil eines fortschreitenden Prozesses, der auf vorhergehenden Ergebnissen beruht und auf den weitere Ergebnisse (wahrscheinlich von anderen Wissenschaftlern) folgen werden (“Begreifen Sie Journalismus nicht als fertiges Endprodukt, sondern als Prozess, den Sie gemeinsam mit Ihren Nutzern gestalten”).

Da Journalisten in der Regel nicht nur nach der graduellen Wahrheit von Wissenschaft streben, sondern auch nach Schönheit (“Gute Geschichten erzählen”) und Profit, habe ich zumindest ein gewisses Verständnis dafür, dass Sie den neuen Entwicklungen manchmal ein bisschen skeptisch gegenüberstehen.

Hinkt der Vergleich? Sicher ist für mich jedenfalls, ebenso wie für Ulrike Langer, dass die Journalisten der Zukunft ein anderes Verständnis von ihrem Beruf haben müssen, als das bisher der Fall war. Allein schon deswegen, weil sie stärker in der Lage sein müssen, ihre Erkenntnisse zu verteidigen – genau wie Wissenschaftler.

Tron Night: Something to Feast Your Eyes On

Geek Buzz has really become important for movie marketing. Last year’s Avatar was the first film to actually preview around twenty minutes of footage for audiences several months before the film’s release in the hope of building up a positive word-of-mouth vibe for the film’s release (a strategy that seemed to have worked; even though audiences on the whole weren’t too thrilled about the preview footage). The maker’s of Tron Legacy, a late sequel to 1982’s Tron, tried the same tonight.

They did a good job. Even though the storyline for Legacy looks as preposterous as that of its predecessor, the preview footage shows that the new film will definitely be something to look forward to for lovers of excellent imagery. As could be glimpsed in the trailer, Tron Legacy stays true to Tron‘s original backlit, “black theatre” look while adding some more CGI-cool. This world of dark grey tones, nerved by fluorescent lights, is really something you haven’t seen for a while. It manages to conjure up 80s nostalgia while still looking pretty nifty by today’s standards.

In addition, director Joseph Kosinski and his team really seem to get 3D and use it in the narrative way Alice in Wonderland inexplicably didn’t. The non-computer-world is 2D, making the 3D world of the computer system (ironically, the “simulated” world, of course) exquisitely hyperreal. However, they go beyond that: The preview footage included the scene in which Sam (Garrett Hedlund) discovers the old lab of his father Flynn (Jeff Bridges) but left out the actual transition scene from Earth to Grid. However, when Sam discovers the secret door behind the “Tron” video game and descends into the lab, i.e. gets closer to the computer world, the image slowly but steadily gained depth while staying 2D, cleverly anticipating and foreshadowing what’s to come. The only other movie that used 3D in this psychological way so far, was the amazing Coraline.

The verdict: “Tron Night” worked for me. I am definitely looking forward to Tron Legacy, at least for a good two hours of fun in the cinema.

DVD Lovers Do It with Audio Commentary: Gavin Castleton’s Home

The digital age proves again and again that it can be a great catalyst for creative ways to deal with a given source material. The DVD audio commentary, which was supposed to be the actual focus of this series, is one of those ways. But how about a commentary for a music album? Gavin Castleton has done just that, and it’s pretty awesome.*

Castleton’s 2009 album Home is a concept album, on which he autobiographically works through the beginnings of a failed six year relationship and then introduces – a zombie attack, from which he is eventually saved by – beetles. As crazy as that sounds, it actually makes for a great art pop album with lots of hooks over intricate rhythmic arrangements.

On his home page, Castleton has now included the possibility to listen to the album in full – with audio commentary. In the commentary, he not only explains what musical influences went into which part of the album and why. He also gives some more background on the events of the story and how he tried to reflect them in the music. One rarely gets a chance to have an artist talk the listener through a piece of music like that. It is well worth listening to for everyone who likes to investigate creative processes while they are unfolding in front of his eyes, or ears in this case.

* He is probably not the first, but the first one that I took note of.

Legend of the Guardians: Five Notes on the Owls of Ga’Hoole

1. This is what 3D is supposed to feel like. Zack Snyders trademark style, which basically lets the camera rule the space-time continuum it inhabits, lends itself perfectly to the new way of telling stories. While Snyder hardly makes use of z-axis space to convey information he couldn’t bring across in 2D, his great advantage in Legend of the Guardians is that he actually has three dimensions to move in. Almost all of the film is spent either in flight or in trees (which also means movement in three dimensions) and this is where 3D really shines. Add to that Snyders famous slo-mo-shots and some sweeping vistas and your eyes can’t stop ogling the beauty you are presented with on screen. Watching Legend of the Guardians really makes you wish, 300 and Watchmen had been in 3D. 300, especially, a film without a plot to speak of that lives purely by its visuals, could have been enhanced no end by stereoscopy. If he carries on like this with the movies he has lined up (Sucker Punch and Superman), Snyder might become one of the most prolific 3D directors around.

2. Snyders treatment of Kathryn Lasky’s novels confirms my earlier thesis that we have a lot to look forward to, if more live action directors with a clear thematic profile take to animation. Legend of the Guardians overtly reflects Snyders preoccupation with the fascist imagery and ideology of grandeur and fights of the weak against the self-styled strong. It is probably owed to the fact that Legends is aimed at kids that the lines of good and evil are drawn in an extremely simplistic way here.

3. Kudos to Animal Logic for their pitch-perfect creature and effects animation. They got to practice beaks and feathers in Happy Feet and really make the most of it in Legends. Owls, with their round faces and crooked beaks, probably topped the list of animals least likely to be anthropomorphised as heroes until this point, but the animators really did a superb job in making them believable, likeable and distinguishable. Much of this can be attributed to the realistic fluffiness of the feathers, which really serve their purpose to give every owl its individual character.

4. I have not read Kathryn Lasky’s book that the film is based on, but it wasn’t difficult to glimpse the detailed and imaginative world that Lasky has probably created in her series of novels through the bric-a-brac script that strives to cram every bit of Ga’Hoole mythology into 100 minutes of film while still leaving enough time for action sequences. The result is a desaster: The film jumps from one scene to another with hardly any transition, introduces new characters and plot twists by the minute and leaves no time at all for contemplation in much the same way that The Golden Compass or Inkheart did two or three years earlier. When will Hollywood finally stop turning fantasy novels that live by their worldbuilding into movies that pale in comparison? Hasn’t film history proven over and over again that – when it comes to fantasy genre films – short stories, novellas and graphic novels make much better source material? TV minseries are a much better medium to capture the intricacies of novels as this one, even if it means sacrificing some visual kablooie.

5. Even Rocky had a montage. But the training/getting to know their new home montage of Legends is an incredibly weak piece of filmmaking the film could have totally done without. It adds almost nothing to the exposition monologue which one of the characters, who is probably important in the novel but extremely flat here, just gave a few minutes earlier. The montage is also accompanied by a pop song which breaks with the whole atmosphere of the movie, but had to be included because it makes tie-in money and because it fits perfectly with this artist called Owl city. Get it? Because they are in a city of owls. Mercy! Please!

Addendum: Zack Snyder talks quite detailed about his 3D-ideas here and there is an extensive series of interviews with the key creatives of the film here.

In 50 Jahren um die Welt – Sammys Abenteuer

“Sammy’s Avonturen: De geheime doorgang”
Belgien 2010. Regie: Ben Stassen. Buch: Domonic Paris. Musik: Ramin Djawadi. Produktion: Gina Gallo, Mimi Maynard, Domonic Paris, Ben Stassen, Caroline van Iseghem.
Sprecher (deutsche Fassung): Matthias Schweighöfer (Sammy), Lena Meyer-Landrut (Shelly), Axel Stein (Ray), Achim Reichel (Slim), Thomas Fritsch (Erzähler).
Länge: 88 min.
Verleih: Kinowelt.
Kinostart: 28.10.2010

Sammy ist so etwas wie der Forrest Gump unter den Meeresschildkröten. Er schlüpft 1950 aus dem Ei und ist von Anfang an ein bisschen langsamer als seine Geschwister. So wird er schnell zum Einzelgänger, entwickelt aber gleichzeitig eine magische Anziehungskraft für schicksalhafte Begegnungen. Erst wenige Minuten alt rettet er seiner zukünftigen großen Liebe Shelly (auch als Synchronsprecherin enorm knuffig: Lena Meyer-Landrut) das Leben, hinaus aufs große Meer treibt er ebenso zufällig wie er später seinen besten Freund (Axel Stein) kennenlernt, wieder verliert und einer Gruppe von Hippies in die Arme schwimmt. Deren Lektüre von “In 80 Tagen um die Welt” weckt in ihm die große Abenteuerlust, die er erst in Richtung Südpol und dann auf der Suche nach der geheimen Passage in den Atlantik – dem Panamakanal – auslebt.

Der belgische Regisseur Ben Stassen ist eine der treibenden Kräfte hinter dreidimensionaler Computeranimation im europäischen Raum, sein erster Langfilm FLY ME TO THE MOON kam etwas zu früh in die Kinos, um den großen 3D-Hype im vergangenen Jahr wirklich mitzunehmen. Stassen stammt aus der IMAX-Tradition des 3D-Kinos, und auch SAMMYS ABENTEUER ist an vielen Stellen noch sichtbar von “old school”-3D-Denken geprägt. Der Film verlässt sich statt auf eine stringente Story und glaubhafte Charaktere lieber auf effektreiche 3D-Inszenierung mit Pop-Out-Effekten und Flugsimulationen, pendelt im Design allerdings trotzdem merkwürdig unentschlossen zwischen Realismus und Abstraktion (beispielsweise in der Animation von Wasser und Sand). Die Handlung kommt indes ähnlich sperrig daher wie der umständliche und irreführende Titel. Die Suche nach dem Weg in die Karibik ist eben nur eins der vielen Abenteuer, die Sammy im Laufe seines 50-jährigen Lebens mitnimmt. Charaktere und Schauplätze wechseln im Zehnminutentakt, viele von ihnen haben keine andere Funktion, als dem merkwürdig eigenschaftslosen Hauptcharakter (passenderweise gesprochen von Matthias Schweighöfer) einen Schubs in die richtige Richtung zu versetzen.

Dass es diesem Hauptcharakter ein wenig an Motivation fehlt, erklärt vielleicht auch den überflüssigen Voiceover-Kommentar des alten Sammy, der auf sein Leben zurückblickt und das gerade Gesehene regelmäßig zusammenfasst und kommentiert. Eigentlich besitzen die ökologisch-pädagogischen Motive des Films rund um Erderwärmung und Artenschutz eine angenehme Ambivalenz – denn die menschlichen Spuren in der Natur helfen Sammy und seinen Freunden fast genauso oft wie sie ihnen schaden. Statt jedoch auch den jüngeren Zuschauern des Films ein wenig eigenes Urteilsbewusstsein zuzutrauen, verlassen sich die Filmemacher lieber darauf, diese Ambivalenz immer wieder in ungelenken Formulierungen hinauszuposaunen. Als hätte nicht gerade der Animationsfilm in den letzten Jahren immer wieder bewiesen, dass Filme, die Kindern gefallen ohne Erwachsenen auf die Nerven zu gehen, kein Widerspruch in sich sind.

geschrieben für Screenshot Online